$800 Structure ID: Sys-SpyTower
[homing thermal anti-personnel electronic weapon]
| Base | Upgraded | |
|---|---|---|
| Damage: | 2 | 2 |
| ROF: | 600 | 600 |
| DPS: | 10 | 10 |
| Accuracy: (close-long) | 100-100% | 100-100% |
| Range: (close-long) | 2- 12 | |
| Base | Upgraded | |
| HP: | 800 | 2960 |
| Armor: | 15/15 | 76/76 |
| Strength: | Hard | |
| Size: | 1×1 | |
| Height: | 3 | |
Prerequisites: Research Nexus Link Tower
Upgrades
No upgrades available.
Armor / HP upgrades
- 135% / 130% - Improved Hardcrete
- 170% / 160% - Improved Hardcrete Mk2
- 205% / 190% - Improved Hardcrete Mk3
- 240% / 220% - Supercrete
- 275% / 250% - Supercrete Mk2
- 305% / 280% - Supercrete Mk3
- 340% / 310% - Plascrete
- 375% / 340% - Plascrete Mk2
- 405% / 370% - Plascrete Mk3
- 440% / 400% - Plasteel
- 475% / 430% - Plasteel Mk2
- 510% / 460% - Plasteel Mk3
Commentary
Anonymous wrote on Nov 3, 2011:
NEXUS Link Towers, and their mobile counterparts, are (while not perfect) well-suited to slowing, or even halting, enemy ground unit rushes, as they effectively hijack said units for personal usage. Mind, they're fairly useless against aerial targets, for reasons I've yet to figure why... (perhaps they don't have the necessary cell phone service?)
Anonymous wrote on Mar 29:
Do the Nexus link towers really hijack units? I think that I ought to try these out, just to hijack a Dragon unit or two >:)
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