$75 Turret ID: Cannon1Mk1
[Splash: 18 - radius 0.5 | kinetic all-rounder cannon]
| Base | Upgraded | |
|---|---|---|
| Damage: | 35s | 113s |
| ROF: | 20 | 50 |
| DPS: | 4.6 | 56.7 |
| Accuracy: (close-long) | 70-55% | 84-66% |
| Range: (close-long) | 5- 7.5 | |
| Base | Upgraded | |
| HP: | 200 | |
| Weight: | 1000 | |
New Weapon Turret Available
Light Cannon firing 40mm rounds
Best Targets: Vehicles
Body Points: Medium
Prerequisites: Research Light Cannon
Upgrades
Damage upgrades
- 125% - HEAT Cannon Shells
- 150% - HEAT Cannon Shells Mk2
- 175% - HEAT Cannon Shells Mk3
- 200% - APFSDS Cannon Rounds
- 225% - APFSDS Cannon Rounds Mk2
- 250% - APFSDS Cannon Rounds Mk3
- 275% - HVAPFSDS Cannon Rounds
- 300% - HVAPFSDS Cannon Rounds Mk2
- 325% - HVAPFSDS Cannon Rounds Mk3
ROF upgrades
- 111% - Cannon Autoloader
- 125% - Cannon Autoloader Mk2
- 143% - Cannon Autoloader Mk3
- 167% - Cannon Rapid Loader
- 200% - Cannon Rapid Loader Mk2
- 250% - Cannon Rapid Loader Mk3
Accuracy upgrades
- 110% - Cannon Laser Rangefinder
- 120% - Cannon Laser Designator
Commentary
ClockWork wrote on Jul 7, 2011:
[v2.3.8]A pirates best friend. Pirates attack other Ships; so do cannons. Pirates attack and raid cities; so do cannons. If the machine gun is a cutlass, then this the cannon, is a friggin cannon!
But the Light Cannon can only do so much. It’s weak, but if used in groups, can bring towers down easily. Cannon types are best used against tanks, and buildings. Beware of anti-tanks, they perform better against tanks then cannons!
On the downside, they can be slow, and don't do much to Cyborgs. They do have high bodypoints, however.
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