$25 Turret ID: MG2Mk1

[kinetic anti-personnel machinegun]

 BaseUpgraded
Damage:1442
ROF:100 V181.8 V
DPS:3.348.5
Accuracy:
(close-long)
75-50%75-50%
Range:
(close-long)
4- 6.5
 BaseUpgraded
HP:125
Weight:400
New Weapon Turret Available
Twin 7.62mm machineguns
Best Targets: Infantry, base structures, wheeled vehicles
Body Points: Low

Prerequisites: Research Twin Machinegun

Upgrades

Damage upgrades

ROF upgrades

Accuracy upgrades

No accuracy upgrades available.

Commentary

Anonymous wrote on Jul 4, 2011:

Why it doesn't make machine gun obsolete?

ClockWork wrote on Jul 7, 2011:

[v2.3.8] The twin machine gun boasts slightly more range, damage, and body points then it’s predecessor. The only down side is a slight loss in ROF, but that is easily made up. If your opponent has Trucks or Machinegun Tanks in the early game, match it with this. Otherwise, it’s pretty much the same basic machine gun.

The only time weight difference would really matter, is if you are on tracks. (compared to the MG)

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Anonymous


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